Dec 2, 2015 8:52:04 GMT -5 |
Post by DEATH on Dec 2, 2015 8:52:04 GMT -5
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DEATH UNKNOWN (?) RANK FIVE | FEMALE ASEXUAL UNDEAD | |
★ STATS
LV 50
130 hp 180 mp
dr 100% cs 22%
pow 90 def 40
agt 100 spc 90
★ PERKS + TRAITS
DEATH
The entire stream of souls in the River of Life and Tartarus are connected directly to the essence of the one who holds the God Title of Death. They have command and dominance over these billions of souls, effectively granting them immortality, unless every soul in the afterlife were be destroyed or somehow cut off from Death.
WITCHKNIGHT
The Witchknight is a deadly warrior that utilizes dark magic along with a massive scythe to reap her enemies. All of the Witchknight's Special Abilities burn for an additional 5 damage for one turn after the ability is used.
PERK: SOUL REAVER
(Command) Whenever Death takes the soul of another, she instead takes three souls.
PERK: PARLIAMENTARY NECROSIS
(Command) Whenever a character or non-player controlled NPC death occurs in a thread, Death gains one stack of NECROSIS. For each stack of NECROSIS she has, she gains +5 POWER and +5 SPECIAL - that can stack above the skill caps. She can only have up to five stacks of NECROSIS, and loses one every time she takes damage.
★ INVENTORY
LV 50
130 hp 180 mp
dr 100% cs 22%
pow 90 def 40
agt 100 spc 90
★ PERKS + TRAITS
TITLE
DEATH
The entire stream of souls in the River of Life and Tartarus are connected directly to the essence of the one who holds the God Title of Death. They have command and dominance over these billions of souls, effectively granting them immortality, unless every soul in the afterlife were be destroyed or somehow cut off from Death.
MAGIC
WITCHKNIGHT
The Witchknight is a deadly warrior that utilizes dark magic along with a massive scythe to reap her enemies. All of the Witchknight's Special Abilities burn for an additional 5 damage for one turn after the ability is used.
RANK 5
PERK: SOUL REAVER
(Command) Whenever Death takes the soul of another, she instead takes three souls.
RANK 5
PERK: PARLIAMENTARY NECROSIS
(Command) Whenever a character or non-player controlled NPC death occurs in a thread, Death gains one stack of NECROSIS. For each stack of NECROSIS she has, she gains +5 POWER and +5 SPECIAL - that can stack above the skill caps. She can only have up to five stacks of NECROSIS, and loses one every time she takes damage.
★ INVENTORY
COND HEAD: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. | COND CHEST: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. |
COND HANDS: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. | COND LEGS: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. |
COND FEET: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. | COND ACCESSORY: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. |
COND RIGHT HAND: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. | COND LEFT HAND: ITEM NAME Short description. +0 Stat Modifiers ENCHANT: None. |
★ PERSONALITY
Either in paragraph format or in list format. If using list format, please write at least ten personality traits.
Write, Them, Out, Like, This, Instead, Of, Using, An, Actual, List.
★ LIKES + DISLIKES
★ BIOGRAPHY
Freeform section. If you do not wish to include a history, leave the section blank or remove it.
Either in paragraph format or in list format. If using list format, please write at least ten personality traits.
Write, Them, Out, Like, This, Instead, Of, Using, An, Actual, List.
★ LIKES + DISLIKES
☆ like | ★ dislike |
☆ like | ★ dislike |
☆ like | ★ dislike |
☆ like | ★ dislike |
☆ like | ★ dislike |
★ BIOGRAPHY
Freeform section. If you do not wish to include a history, leave the section blank or remove it.
★ SPECIAL ABILITIES
BOUND TO THE GRAVE
(Ferromancy) death conjures anywhere from six to ten steel chains from the undeath. the bindings take on an onyx color, but other than that, are no different from standard chains as you would find in the living world. each chain ends in a sharp-speared tip for "grappling" reasons. the tendril-like chains can be manipulated by the caster and used to bind and constrict targets.
DAMAGE: 15 if hit by a chain's tip COST: 20 mp
EFFECTS: can bind target if not dodged, prevents dodging until chains are broken. each chain has a health of 2 and a defense of 5.
FROM UNDERNEATH
(Necromancy) death sends her energies into the ground below, resurrecting several zombies of varying decay beneath the target's feet. the undead grab and claw at the target, attempting to drag them down and tear at their flesh.
DAMAGE: 20 per turn COST: 40 mp
EFFECTS: if the initial hit is effective, the target will be snared for 3 turns. additionally, inflicts gore.
SOUL ERASER
(Soulmancy) death harnesses a large amount of soul energy in either her hand or one of her zombie's mouths or hands. she then releases forth a powerful linear laser of soul energy, ripping at the target's very essence with intense force. if this attack kills, the target loses an additional soul. this ability can be cast up to three times in one turn.
DAMAGE: 80 COST: 20 mp
EFFECTS: if the attack kills, the slain loses an additional soul.
RISE UP
(Necromancy) death slams either her palm or foot into the ground, causing it to crack open with green energy. from these incisions, anywhere from 5-10 zombies of varying decay crawl forth. each zombie has stats equal to death's own divided by twenty and have no dodge rate, no matter the form of the zombie. the zombies remain until they are killed or released by death.
DAMAGE: --- COST: 30 mp
EFFECTS: each zombie has stats equal to death's own, divided by twenty and with 0 dodge rate
RESTFUL SOUL
(Fighting Spirit) death falls asleep, rending herself unable to attack for three posts or until she is woken up. regardless if she is woken or not, she loses 80% dodge rate (cannot drop below 20 with this effect), but is restored 100 mana and gains 5 stacks of NECROSIS.
DAMAGE: --- COST: 10 mp
EFFECTS: restores 100 mana, inflicts sleep on self, lowers own dodge rate.
RANK 5
BOUND TO THE GRAVE
(Ferromancy) death conjures anywhere from six to ten steel chains from the undeath. the bindings take on an onyx color, but other than that, are no different from standard chains as you would find in the living world. each chain ends in a sharp-speared tip for "grappling" reasons. the tendril-like chains can be manipulated by the caster and used to bind and constrict targets.
DAMAGE: 15 if hit by a chain's tip COST: 20 mp
EFFECTS: can bind target if not dodged, prevents dodging until chains are broken. each chain has a health of 2 and a defense of 5.
RANK 5
FROM UNDERNEATH
(Necromancy) death sends her energies into the ground below, resurrecting several zombies of varying decay beneath the target's feet. the undead grab and claw at the target, attempting to drag them down and tear at their flesh.
DAMAGE: 20 per turn COST: 40 mp
EFFECTS: if the initial hit is effective, the target will be snared for 3 turns. additionally, inflicts gore.
RANK 5
SOUL ERASER
(Soulmancy) death harnesses a large amount of soul energy in either her hand or one of her zombie's mouths or hands. she then releases forth a powerful linear laser of soul energy, ripping at the target's very essence with intense force. if this attack kills, the target loses an additional soul. this ability can be cast up to three times in one turn.
DAMAGE: 80 COST: 20 mp
EFFECTS: if the attack kills, the slain loses an additional soul.
RANK 5
RISE UP
(Necromancy) death slams either her palm or foot into the ground, causing it to crack open with green energy. from these incisions, anywhere from 5-10 zombies of varying decay crawl forth. each zombie has stats equal to death's own divided by twenty and have no dodge rate, no matter the form of the zombie. the zombies remain until they are killed or released by death.
DAMAGE: --- COST: 30 mp
EFFECTS: each zombie has stats equal to death's own, divided by twenty and with 0 dodge rate
RANK 5
RESTFUL SOUL
(Fighting Spirit) death falls asleep, rending herself unable to attack for three posts or until she is woken up. regardless if she is woken or not, she loses 80% dodge rate (cannot drop below 20 with this effect), but is restored 100 mana and gains 5 stacks of NECROSIS.
DAMAGE: --- COST: 10 mp
EFFECTS: restores 100 mana, inflicts sleep on self, lowers own dodge rate.
BLACK ROCK SHOOTER, dead master as death PLAYED BY @admin
coded by electric + modified by eris